sbspeeddownload.blogg.se

Trigger discipline fallout new vegas
Trigger discipline fallout new vegas





trigger discipline fallout new vegas

At most engagement distances, I'm actually getting marginally better performance out of trigger discipline and saving a bit of ammo. I'd like to say that fast shot is far superior, but I so rarely have difficult fights at close range that I have a difficult time justifying that stance. However there is in my opinion a noticeable increase in rifle sway while standing with fast shot. Out of vats, yes difference in spread is not noticeable with say a sniper rifle. At close range a character with fast shot would be much more capable.

trigger discipline fallout new vegas

In vats the character with fast shot will expend more ammo at range to produce a similar amount of damage. Two similar builds, one using fast shot and one trigger discipline would both output similar damage at range. However in vats a character using fast shot makes up for this by essentially "rolling the dice" more often. When used with commando there is nearly a 100% difference in accuracy between a character using trigger discipline and one using fast shot (also using commando). I believe there is a interaction between the reduction in spread (effecting base chance to hit) and the vats accuracy bonus. In vats the accuracy bonus from trigger discipline is much greater than the 20% on paper would suggest. There are some drawbacks and bonuses to fast shot and trigger discipline. It depends on how the skill is being used. This is actually a very complex discussion. The thing is with most rifles the spread is so low that adding 20% isnt even noticable in real play.ĭo you honestly think you will be able to see the difference between. I looked on the weapons section and the lowest I remember seeing is. I think all of the guns in this game have at least a small spread to make sure that the fast shot trait can't be exploited. If a gun has no spread would this introduce spread (say a sniper rifle) or do nothing at all? If spread stays 0 then its a great perk for snipers.Īlso does it mess with cycling time for shot/reload type weapons? - J.J.-Lopez 01:45, Octo(UTC)

trigger discipline fallout new vegas

I won't be testing the theory, though, as I'm taking Wild Wasteland every time I play. Why you'd want to waste two traits when you can continue without choosing any is beyond me, though.

trigger discipline fallout new vegas

Unless the game throws up an error message then you can take them. In games that use the SPECIAL system, you can never take two traits that directly conflict. If you choose Fast Shot and Trigger discipline, will they cancel out? I don't know why anyone would want to though :P







Trigger discipline fallout new vegas